The Ludum Dare 32 Jam is a couple of hours after halftime and we have completed our main game loop. Our game will be for two players and we decided to focus on Xbox One/Xbox 360 controllers as input devices. So, the requirements are pretty high at the moment! We might try to add keyboard support or something for a single player after the jam if we can find a fun way and the time.
For now, if you have someone to play with and two controllers, you can shoot each other and find one unconventional feature about the weapon in the current version! We will work on building the first Level next, and add a couple more animations and mechanics.
*not supported in Chrome without a workaround (which itself will expire in September), the final version will be available in WebGL if it runs well enough.