We started making our second jam game, an entry for the One Game A Month 05/15 Theme “Childhood”. Yesterday we finally integrated our models into the game! Click “Continue reading” to read the dev diary entry for the third day.
We have released the first post-jam version to our Ludum Dare 32 entry Affectionate Armament. You can find it now on GameJolt and itch.io. It contains mostly optimizations for things that we did not have time for during the jam but we also added a couple of new things. Click “Continue reading” to see the full changelog.
Play Affectionate Armament on itch.io
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We have submitted the jam version of our game to some networks, so make sure to vote for us and subscribe if you want to keep getting updates on new versions. We want to add a couple of features we already discussed and whatever feedback we get from feedback to the game in the coming weeks. A couple of things currently on our priority list are optimizing web players, supporting different resolution ratios and adjusting player controls.
One last build without keyboard support – in a few hours it’ll be there!